Rather than having to make treks to/from camp with a single bag of supplies, State of Decay players can now store extra rucksacks and other equipment in each of the vehicles scattered across the city. That lack of tediousness comes courtesy of the " Rucks in Trucks" functionality introduced in State of Decay Title Update 6. Just as was the case with previous State of Decay releases, players will still need to pick through the supplies left behind in houses and buildings throughout Danforth, but the scavenging portion of the game is notably less-tedious in State of Decay: Lifeline. Albeit on an entirely new map, and with a handful of new features and game mechanics that emphasize the expansion's focus on military personnel. Once a base of operations has been established, State of Decay: Lifeline will feel quite similar to the original State of Decay campaign. You can still expect to spend quite a bit of time holding down the Y button in State of Decay: Lifeline After all, new setting or not, this is still a State of Decay expansion. It's also not long before both the squad and Black Friday's global population begin to grow in number. Though it may not seem like much, the four prove to be an effective unit in the expansion's opening moments. Once your base has been established, it's time to start rounding up what's left of Danforth's scientific community, while simultaneously ensuring that those seeking shelter at Black Friday don't become dinner for a roaming zombie or twenty. shopping "holiday" that's been known to attract more than its fair share of zombies. Your first objective is to clear out Black Friday, the forward operating base that Hawkes tells survivors was named in honor of the U.S. Along with Hawkes, the squad is comprised of Sergeant Kilohana "Kilo" Young, Private Royell "Vince" Vincent, and Private Apple Sachs each of whom has varying degrees of cardio, fighting and firearms training under his/her belt. Players arrive in Danforth several weeks after zombies first appeared in the city, and what's left of Danforth at the beginning of Lifeline is probably enough to make real-life city dwellers think twice about whatever zompocalyptic fantasies they may have previously entertained.Īt the onset of the State of Decay: Lifeline campaign, you'll assume the role of Major Alicia Hawkes, commanding officer for what's left of Greyhound One. Much like the original State of Decay campaign, Lifeline doesn't waste any time before throwing you headfirst into the action. government in any meaningful way, start asking for help, too? Stop for nothing, and no one, until the future of civilization has been secured.īut what happens when other helpless survivors, who won't actually be able to assist High Command and/or the U.S. government believes capable of curing the infection that threatens humanity's very existence. Your mission: Find and evacuate a group of scientists that the U.S. Along with the new setting, Lifeline gives players an entirely new set of roles to fill, slipping you into the boots and fatigues of U.S. Rather than dropping you back into rural Indiana, State of Decay: Lifeline sends players into the fallen city of Danforth, a sizable urban environment that's been heavily overrun by the undead. Nearly one full year after the first State of Decay survivors escaped Trumbull Valley, and after months of driving busted RVs from one strangely identical town to the next, State of Decay: Lifeline offers a new collection of stories for those of us who just can't let go of Undead Labs' zombie-survival masterpiece.įull Disclosure: The Steam copy of State of Decay: Lifeline used for this review was provided to me by Undead Labs however, the developer did not retain any say in what can/can't appear in the article you're about to read.
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